Your mission

Your mission   We are dedicated to empowering the next generation of scientists to change the world. Our mission is to develop fully interactive software that makes learning both engaging and effective, and to make it accessible to as many science students as possible (see short trailer here). Since 2012, our simulations were played over 1000000 times and each semester 280 universities and institutions around the globe is using them to enhance their teaching programs. Labster Product teams are approximately 30+ team members – software engineers, 3D and 2D artists, SQAs, product owners and simulation directors located all around the world, between Copenhagen and Bali.  As a software engineer at Labster you will join one of our cross-functional, distributed and truly international teams (we are now more than 18+ nationalities) to work on building VR simulations, simulation editing tools, advanced learning analytics dashboards or implementing micro-service architecture etc.  We govern ourselves by using a flat-hierarchy system called Holacracy that focuses on roles, collaboration and distributed leadership. We believe in flexible working hours and a good work-life balance, and while we love to achieve great things via concentrated work, it’s incredibly important for us to have happy and engaged team members.  As a Lead Developer you will be leading distributed, cross – functional and truly international team of software engineers based all over the world. You will drive the team effort towards common goal by guiding and mentoring, sharing your know-how and implementing best engineering practices. Your responsibilities

  • Represent the team towards the other Product teams.
  • Question, evaluate, challenge and assess team members activities.
  • Mentor, coach and guide team members to enable their growth.
  • Conduct quarterly and yearly performance interviews with the team.
  • Working closely with other teams in order to detect and resolve tensions.
  • Enable knowledge transfer between cross-functional teams and establish “best practices” by facilitating and initiating clear and efficient communication.
  • Recognizing and establishing new ways to continuously improve one team’s and/or cross-team efficiency day-to-day (ideally in alignment with Agile and Holacracy)
  • Participate in designing and developing new features for our highly popular virtual laboratory simulation and gamified education platform.
  • Contribute to the engineering team’s culture of high code quality. You are accountable for the quality of code that is delivered to QA and production and must ensure that appropriate code reviews and unit testing are adequately performed.
  • Being technical partner to a product team.

Requirements

Must-have

  • You possess excellent and proven leadership experience.
  • You have a tendency to propose smart yet simple solutions, individually or with groups.
  • You possess a high level of empathy together with great communication skills.
  • You understand importance of continuous feedback and recognition.
  • You are developer at heart hence you have a solid understanding of algorithms, design patterns, and best practices.
  • You have the ability to work in close collaboration with a team in an ambitious and fast-paced environment
  • You have an education in Computer Science or equivalent work experience.
  • You have expert-level understanding of the Python programming language.
  • You have experience in front-end development.
  • You have at least 4 years’ experience in Django development.
  • You have experience working with Agile methodologies.

Nice-to-have

  • You have experience in eLearning.
  • You have experience with Unity3D or similar game engines.
  • You have experience with C#.
  • You have experience with recruitment (conducting interviews, creating coding tests etc.)

What do we offer?

  • Friendly and productive work environment with fun, multinational, smart and open-minded people (we are now 18+ nationalities!)
  • Opportunity to work with the newest technologies, for the product company with a noble vision.
  • A lot of freedom within your scope of work – you will own your schedule!
  • Opportunity to work from home and/or to work on fully remote basis.
  • A competitive salary based on your qualifications and experience.
  • Company warrants are a part of remuneration.
  • Budget for professional and personal development.
  • Paid parental leave.

Clouds come floating into my life, no longer to carry rain or usher storm, but to add color to my sunset sky.

— Rabindranath Tagore

Breathe the world.

I’ve got a Fujifilm X100s. It runs about $1300. It’s easily the best camera I’ve ever owned. I take care of it as best as I can, but I don’t let taking care of it impact the photography. Let me elaborate on that a bit better. You’ll get better at each section of what we talked about slowly. And while you do, you’ll be amazed at how much easier it all is and how the habit forms. The best way to get better at photography is start by taking your camera everywhere. If you leave your house, your camera leaves with you. The only exception is if you’re planning for a weekend bender — then probably leave it at home. Other than that, always have it slung over your shoulder. It would probably help to get an extra battery to carry in your pocket. I’ve got three batteries. One in my camera, one in my pocket, one in the charger. When it dies, swap them all.

For me, the most important part of improving at photography has been sharing it. Sign up for an Exposure account, or post regularly to Tumblr, or both. Tell people you’re trying to get better at photography. Talk about it. When you talk about it, other people get excited about it. They’ll come on photo walks with you. They’ll pose for portraits. They’ll buy your prints, zines, whatever.

Heavy hearts, like heavy clouds in the sky, are best relieved by the letting of a little water.

— Christopher Morley

Enjoy the morning.

The best way to get better at photography is start by taking your camera everywhere. If you leave your house, your camera leaves with you. The only exception is if you’re planning for a weekend bender — then probably leave it at home. Other than that, always have it slung over your shoulder. It would probably help to get an extra battery to carry in your pocket. I’ve got three batteries. One in my camera, one in my pocket, one in the charger. When it dies, swap them all.

For me, the most important part of improving at photography has been sharing it. Sign up for an Exposure account, or post regularly to Tumblr, or both. Tell people you’re trying to get better at photography. Talk about it. When you talk about it, other people get excited about it. They’ll come on photo walks with you. They’ll pose for portraits. They’ll buy your prints, zines, whatever. I’ve got a Fujifilm X100s. It runs about $1300.

It’s easily the best camera I’ve ever owned. I take care of it as best as I can, but I don’t let taking care of it impact the photography. Let me elaborate on that a bit better. You’ll get better at each section of what we talked about slowly. And while you do, you’ll be amazed at how much easier it all is and how the habit forms.

There are no rules of architecture for a castle in the clouds and this is real.

— Gilbert K. Chesterton

Free your mind.

The best way to get better at photography is start by taking your camera everywhere. If you leave your house, your camera leaves with you. The only exception is if you’re planning for a weekend bender — then probably leave it at home. Other than that, always have it slung over your shoulder. It would probably help to get an extra battery to carry in your pocket. I’ve got three batteries. One in my camera, one in my pocket, one in the charger. When it dies, swap them all.

I’ve got a Fujifilm X100s. It runs about $1300. It’s easily the best camera I’ve ever owned. I take care of it as best as I can, but I don’t let taking care of it impact the photography. Let me elaborate on that a bit better. You’ll get better at each section of what we talked about slowly. And while you do, you’ll be amazed at how much easier it all is and how the habit forms.

For me, the most important part of improving at photography has been sharing it. Sign up for an Exposure account, or post regularly to Tumblr, or both. Tell people you’re trying to get better at photography. Talk about it. When you talk about it, other people get excited about it. They’ll come on photo walks with you. They’ll pose for portraits. They’ll buy your prints, zines, whatever.

Photography is better shared.